![]() I have experienced that in the past with slippage between video audio and tape audio, but not when both are digital recordings. That would suggest that there is a difference in the playback speeds between the camera sound and the external audio leading to drifting of the sync. As a gigging musician of over 50 years, I would find it impossible to judge 1/50th sec timing difference. That is assuming that the sync is done correctly. Recording at 25fps in PAL land means that the most the audio can be out of synch between camera and external audio is 1/50th sec. I sync camera sound with voice recorder sound for every project, mainly weddings but also theatre productions and music. I'm struggling to understand the problem here. "The condition of any backup is unknown until a restore is attempted." Rogers LS7 speakers run from Cambridge Audio P50 amplifier Ram Acoustic Studio speakers amplified by NAD amplifier. Tuned to room with Tannoy audio application. CS6, NX Studio, Mixcraft 9 Pro.Īudio System 5 x matched bi-wired 150 watt Tannoy Reveal speakers plus one Tannoy 15" 250 watt sub with 5.1 class A amplifier. VXP 14, MEP 2022, Vegas Studio 16, Vegas Pro 18, Cubase 4. M Audio Axiom AIR Mini MIDI keyboard Ver 5. Two Samsung 27" LED SA350 monitors with 5000000:1 contrast ratios at 60Hz. ![]() Memory interface 192bit Memory bandwidth 360.o5GB/s 12GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x8 Gen3. Total 16TB of five external WD drives for backup.ĪSUS NVIDIA GeForce RTX 3060 12GB. 1x500GB SSD current project only drive, 1x WD RED 2TB drive for latest footage storage. + x2 WD BLACK 2TB internal SATA 7,200rpm hard drives.1 for internal projects, 1 for Library clips/sounds/music/stills./backup of working projects. Driver version 31.0.101.2127 with 64GB of 3200MHz Corsair DDR4 ram.ġ x 250GB Evo 970 NVMe: drive for C: drive backup 1 x 1TB Sabrent NVMe drive for Operating System / Programs only. Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics. Direct X 12.1 latest hardware updates for Western Digital hard drives.Īsus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. In short, video is a series of compromises that when produced well gives a good average account of itself but to get pleasing, useful results it helps to understand the problems associated with the production of the material as well as its editing. This has to be accounted for at all chosen frame rates. The faster the exposure, the sharper the image becomes with less motion blur but the gap left between frames increases and can cause the resulting footage to look stuttery and sometimes not recording the actual strike point of when a sound is produced, actually causing exposures to be made either side of the time relevant event, assuming the motion is fast enough. The longer the exposure time, the smoother the movement within video will seem but the sharpness suffers as more motion blur in each frame is captured. The other variable is the exposure time of each frame. When I say individual ability to perceive, it's possible that someone who does a lot of online gaming will have more of a trained eye than someone who just edits video but we are often stuck at the limits of the refresh rates of our screens despite the frame rate of the video involved. The higher the frame rate, the shorter the perceived distance / delay. ![]() John don't know if a frame of audio measured in time is imperceptible or not as that is down to individual ability but assuming you record at the slowest frame rate of 24fps it equates roughly to standing about 42 feet away from the sound source plus the distance you are actually standing from the sound source. Select the audio on track 2, Ctrl click to select also the audio on track 3, right-click on track 2, align other audio objects with this track. Import the audio file and put it on track 3. Right move - put audio and video on separate tracks (see under Program settings or right click Video/Audio on separate tracks or Ctrl+H). Wrong move if you want to synchronize an external audio file with the audio of a video. No, the guy in the video is still subject to the audio clip movement in 1 frame instruments, you just can't see it because he's zoomed out.Īlso, what he did is definitely what I would not have done. If the beginning of each clip is within a frame of each other they will snap, unless you turn the magnet off. I think that you are doing something wrong. So far apart? No, they cannot be more than half a frame - that is imperceptible. So far apart it's cl-click and apparently can't be manually placed accurately. ![]()
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